【原创】Steps of Camera HAL Module Searching

CleanLi(黎涛) 发表于2017-08-20    类别: 技术(65)    标签: 原创(65) Camera(10) Android(23)

The steps of searching Camera HAL module

  1. looking for the .so file in following 3 pathes:
    “/system/lib/hw”
    “/vendor/lib/hw”
    “/odm/lib/hw”
  2. if “ro.hardware.camera” property exist (say “rohw”), try looking for camera.rohw.so in the 3 paths and load it if found
  3. try following 4 properties as step 2
    “ro.hardware”
    “ro.product.board”
    “ro.board.platform”
    “ro.arch”
  4. finally try camera.default.so

Note: Base on codebase of Android nougat-x86 (Android 7.0 release) (Nougat). The last repo sync time is 2017-06-06.


Start from CameraServer
frameworks/av/services/camera/libcameraservice/CameraService.cpp

void CameraService::onFirstRef()
{
    ALOGI("CameraService process starting");

    BnCameraService::onFirstRef();

...

    camera_module_t *rawModule;
    int err = hw_get_module(CAMERA_HARDWARE_MODULE_ID,
            (const hw_module_t **)&rawModule);
    if (err < 0) {
        ALOGE("Could not load camera HAL module: %d (%s)", err, strerror(-err));
        logServiceError("Could not load camera HAL module", err);
        return;
    }

...

hardware/libhardware/include/hardware/camera_common.h

/**
 * The id of this module
 */
#define CAMERA_HARDWARE_MODULE_ID "camera"

hardware/libhardware/hardware.c

/*
 * Check if a HAL with given name and subname exists, if so return 0, otherwise
 * otherwise return negative.  On success path will contain the path to the HAL.
 */
static int hw_module_exists(char *path, size_t path_len, const char *name,
                            const char *subname)
{
    snprintf(path, path_len, "%s/%s.%s.so",
             HAL_LIBRARY_PATH3, name, subname);
    if (access(path, R_OK) == 0)
        return 0;

    snprintf(path, path_len, "%s/%s.%s.so",
             HAL_LIBRARY_PATH2, name, subname);
    if (access(path, R_OK) == 0)
        return 0;

    snprintf(path, path_len, "%s/%s.%s.so",
             HAL_LIBRARY_PATH1, name, subname);
    if (access(path, R_OK) == 0)
        return 0;

    return -ENOENT;
}

int hw_get_module_by_class(const char *class_id, const char *inst,
                           const struct hw_module_t **module)
{
    int i = 0;
    char prop[PATH_MAX] = {0};
    char path[PATH_MAX] = {0};
    char name[PATH_MAX] = {0};
    char prop_name[PATH_MAX] = {0};


    if (inst)
        snprintf(name, PATH_MAX, "%s.%s", class_id, inst);
    else
        strlcpy(name, class_id, PATH_MAX);

    /*
     * Here we rely on the fact that calling dlopen multiple times on
     * the same .so will simply increment a refcount (and not load
     * a new copy of the library).
     * We also assume that dlopen() is thread-safe.
     */

    /* First try a property specific to the class and possibly instance */
    snprintf(prop_name, sizeof(prop_name), "ro.hardware.%s", name);
    if (property_get(prop_name, prop, NULL) > 0) {
        if (hw_module_exists(path, sizeof(path), name, prop) == 0) {
            goto found;
        }
    }

    /* Loop through the configuration variants looking for a module */
    for (i=0 ; i<HAL_VARIANT_KEYS_COUNT; i++) {
        if (property_get(variant_keys[i], prop, NULL) == 0) {
            continue;
        }
        if (hw_module_exists(path, sizeof(path), name, prop) == 0) {
            goto found;
        }
    }

    /* Nothing found, try the default */
    if (hw_module_exists(path, sizeof(path), name, "default") == 0) {
        goto found;
    }

    return -ENOENT;

found:
    /* load the module, if this fails, we're doomed, and we should not try
     * to load a different variant. */
    return load(class_id, path, module);
}

int hw_get_module(const char *id, const struct hw_module_t **module)
{
    return hw_get_module_by_class(id, NULL, module);
}

Related defines are in same file
hardware/libhardware/hardware.c

/** Base path of the hal modules */
#if defined(__LP64__)
#define HAL_LIBRARY_PATH1 "/system/lib64/hw"
#define HAL_LIBRARY_PATH2 "/vendor/lib64/hw"
#define HAL_LIBRARY_PATH3 "/odm/lib64/hw"
#else
#define HAL_LIBRARY_PATH1 "/system/lib/hw"
#define HAL_LIBRARY_PATH2 "/vendor/lib/hw"
#define HAL_LIBRARY_PATH3 "/odm/lib/hw"
#endif

/**
 * There are a set of variant filename for modules. The form of the filename
 * is "<MODULE_ID>.variant.so" so for the led module the Dream variants 
 * of base "ro.product.board", "ro.board.platform" and "ro.arch" would be:
 *
 * led.trout.so
 * led.msm7k.so
 * led.ARMV6.so
 * led.default.so
 */

static const char *variant_keys[] = {
    "ro.hardware",  /* This goes first so that it can pick up a different
                       file on the emulator. */
    "ro.product.board",
    "ro.board.platform",
    "ro.arch"
};

static const int HAL_VARIANT_KEYS_COUNT =
    (sizeof(variant_keys)/sizeof(variant_keys[0]));

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